Saturday, February 4, 2017

EdCamp Denver -- Session 3 -- Genius Hour

How do students have voice/choice in their learning? Have we set up time for students to choose what they learn?

Genius Hour: students have an hour each week to learn what they want to learn and present it in a way they choose.

How it's been implemented?
-"I Wonder" day: students create a higher level question, research it, share it at the end of class
-Bad Idea box -- share out all the bad ideas you can think of (gets students to be comfortable sharing their ideas
-Project Based Learning: create higher level questions to drive research, research their question, create a presentation to share through podcasts, videos, slide presentations, etc.

Bloxels: video game creation with an app
-build a map of the video game with actual blocks & take a picture of the blocks in the app
-set the rules of the game: how to jump, shoot, run, etc.
-similar to Minecraft
-students can create and share their game boards

Resources:
20 Times: http://www.20time.org/ 
Launch Book: http://thelaunchcycle.com/ 
Project ideas: http://www.20timeineducation.com/20-time-ideas
Google expeditions: https://www.google.com/edu/expeditions/#about 

1 comment:

  1. Please add the Genius Hour / 20 Time LiveBinder as a resource: tinyurl.com/GHLiveBinder :)

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