How do students have voice/choice in their learning? Have we set up time for students to choose what they learn?Genius Hour: students have an hour each week to learn what they want to learn and present it in a way they choose.
How it's been implemented?
-"I Wonder" day: students create a higher level question, research it, share it at the end of class
-Bad Idea box -- share out all the bad ideas you can think of (gets students to be comfortable sharing their ideas
-Project Based Learning: create higher level questions to drive research, research their question, create a presentation to share through podcasts, videos, slide presentations, etc.
Bloxels: video game creation with an app
-build a map of the video game with actual blocks & take a picture of the blocks in the app
-set the rules of the game: how to jump, shoot, run, etc.
-similar to Minecraft
-students can create and share their game boards
20 Times: http://www.20time.org/
Launch Book: http://thelaunchcycle.com/
Project ideas: http://www.20timeineducation.com/20-time-ideas
Google expeditions: https://www.google.com/edu/expeditions/#about